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Aerin
Page history last edited by Diodri 1 yr ago
| Character Name |
Campaign |
Player Name |
| Aerin |
Azariel |
Diodri |
| Race |
Class(es) & Level(s) |
Hit Dice |
Alignment |
Deity |
| Pather |
Panther (Druid 6) |
7d8 |
Neutral |
None |
| Gender |
Age |
Size |
Length |
Weight |
Eyes |
Hair |
Skin |
Build |
| Female |
Unknown |
Med |
5' 1" |
120 |
Green |
Black |
-- |
Med |
| Abilities |
|
Saving Throws |
| Ability |
Mod. |
Score= |
Temp+ |
Base |
|
Name |
Total= |
Base+ |
Ability+ |
Misc. |
| STR |
18 |
+4 |
|
16 |
|
Fort |
+7 |
+5 |
+2 |
|
| DEX |
21 |
+5 |
|
19 |
|
Ref |
+15 |
+7 |
+5 |
|
| CON |
15 |
+2 |
|
15 |
|
Will |
+3 |
+2 |
+1 |
|
| INT |
2 |
-4 |
|
2 |
| WIS |
12 |
+1 |
|
12 |
| CHA |
6 |
-2 |
|
6 |
| Name |
Total |
Dice |
|
Name |
Total= |
Dex+ |
Misc. |
| HP |
50 |
d8+2 |
|
INIT |
+5 |
+5 |
Spd. 50 |
| Name |
Total= |
Base+ |
Armor+ |
Dex+ |
Natural+ |
Misc+ |
Temp. |
| AC |
22 |
10 |
|
+5 |
+7 |
|
|
| Attack Bonus |
Total= |
Base+ |
Ability+ |
Size+ |
Misc.+ |
Temp |
| Melee |
+7 |
+2 |
+5 |
|
|
|
| Ranged |
--- |
|
+5 |
|
|
|
S k i l l s Max 7 / 3.5
|
| Skill Name |
Total
Bonus=
|
Ability
Mod+
|
Ranks+ |
Misc |
| Spot |
4 |
+2 |
|
+2 |
| Listen |
4 |
+2 |
|
+2 |
| Search |
|
|
|
|
| Hide |
7 |
+5 |
2 |
|
| Move Silently |
7 |
+5 |
2 |
|
| Climb |
7 |
+5 |
2 |
|
| Weapons |
| Name |
Attack
Bonus
|
Damage |
Critical |
Range |
Type |
Size |
| Bite |
+7 |
1d6 +4 |
x2 |
-- |
P |
Light |
| Info |
|
Magic |
|
| Claws |
+3 |
1d2 +2 |
x2 |
Piercing |
Light |
| Info |
|
Magic |
|
| Feats |
Brief Description |
| Alertness |
+2 to Listen and Spot |
| Weapon Finese |
Dex to attack bonus. |
| Trip |
+3, as free action, no AOO |
| |
|
| |
|
| |
|
| Special Abilities |
Brief Description |
| Low Light Vision |
See in low light. |
| Scent |
Use nose to track. |
| Link |
Handle as free action. |
| Share Spells |
Spells affect as well. |
| Evasion |
Reflex for half damage = no damage |
| Devotion |
+4 to will vs enchantment. |
| Multiattack |
Bonus attacks. |
| |
|
| Tricks |
Description |
| Attack (Advanced) |
The animal attacks apparent enemies. And unnatural ones. |
| Down |
Breaks off from its current foe. |
| Fetch |
Animal goes to get specific item. |
| Heel |
Animal follows. |
| Seek |
Looks for anything alive in area. |
| Track |
Animal tracks a scent. |
| Guard |
Guards spot, attacking those who get close. |
| Defend |
Defends me. |
| Stay |
Stays in one spot, engaging nothing. |
Aerin
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